مدلسازی تاثیر ارزش ذینفعان بر نظام نوآوری فراملی یا بخشی در صنعت بازیهای رایانه ای (بارویکرد PLS، در مرتبه دوم و کلی سازه ها)
Modeling The Impact Of The Stakeholders Value On The Sectoral or National Innovation System in Computer Game Industry (With The PLS Approach In The Second Order & General Structures)
نویسندگان :
سمیه صمدی ورنکش ( Master of Industrial Engineering-Management System and Productivity ) , بهروز مینایی بیدگلی ( Associate Professor of Computer Engineering Iran University of Science and Technology ) , سمیه فرهنگ ادیب ( Faculty Member of the University of Eyvanekey )
چکیده
The first paper states that by selecting identifying and operating stakeholder value (SV) and sectorial innovation system (SIS) and by investigating their effects and relationship with each other in the first step Among 32 main hypotheses 18 hypotheses were confirmed. As mentioned this research has been conducted in two papers. In the second paper we look at how these effects and their relationship are in the second order and general structures. This article is based on the previous study in the first paper and it is conducted with the same statistical sample of 216 people which includes all stakeholders identified In the gaming industry in IRAN and participants in the international TGC conference. Using structural equation model and with partial least squares approach with R.3.3.2 and SPSS 23 software all research hypotheses are tested and data are collected by a questionnaire. The research is continued using the results of the first paper after measurement and fitting rest of the model which the results show. In the second order study 6 hypotheses are confirmed among 11 sub-hypotheses. Among 4 main questions 3 questions were confirmed. Finally Researcher’s suggested model was also confirmed with appropriate medium validity.کليدواژه ها
stakeholders value stakeholder Value creation sectorial or transnational innovation system videogame industry structural equation in the second and higher ordersکد مقاله / لینک ثابت به این مقاله
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در صورتی که می خواهید در اثر پژوهشی خود به این مقاله ارجاع دهید، به سادگی می توانید از عبارت زیر در بخش منابع و مراجع استفاده نمایید:سمیه صمدی ورنکش , 1399 , مدلسازی تاثیر ارزش ذینفعان بر نظام نوآوری فراملی یا بخشی در صنعت بازیهای رایانه ای (بارویکرد PLS، در مرتبه دوم و کلی سازه ها) , بازي های رايانه اي،فرصت ها و چالش ها
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